AI Insights · Timothy · July 2021
Top 5 Otome Games in Nicaragua for Q2 2021
Discover the performance of the top 5 otome games on a unified platform in Nicaragua during Q2 2021, highlighting trends in downloads, revenue, and active user engagement.
During the second quarter of 2021, the top five otome games on a unified platform in Nicaragua showcased varying trends in weekly downloads, revenue, and active user engagement. Here’s a closer look at their performance based on data from Sensor Tower.
Obey Me! Anime Otome Sim Game by NTT Solmare Corporation saw a significant increase in weekly revenue, starting modestly at around $2 in early April and surging to $80 by the end of June. Weekly downloads were more volatile, peaking at 37 in late March and fluctuating throughout the quarter, ending at 17 by the last week of June.
Is It Love? Peter - vampire by 1492 Studio experienced a varied revenue stream, peaking at $30 in mid-May but generally staying under $25 for most of the quarter. Downloads were minimal, with occasional spikes, such as 5 downloads in early June.
My Candy Love : Otome Sim Game from Beemoov Games had a relatively stable revenue pattern, with a peak of $25 at the end of March and another notable increase to $21 in mid-June. Weekly downloads showed a downward trend from a high of 85 in late March to 25 by the end of June.
IkemenSengoku Otome Anime Game by CYBIRD showed sporadic revenue performance, peaking at $22 in late May and experiencing multiple weeks with no revenue at all. Downloads were negligible, with a slight uptick to 6 in the final week of June.
Is it Love? Stories - Roleplay, another title from 1492 Studio, saw its revenue peak at $24 in mid-May, with other notable weeks including $17 in early May. Weekly downloads remained low, with a few weeks showing no activity and slight increases such as 2 downloads in late June.
For more detailed insights and data on these and other applications, visit Sensor Tower.